Pokemon / Pocket Monsters japanese flyers for Game Boy
This is the logo I designed for video games developer studio Deconstructeam.
Check out my portfolio at www.daruma.cat
HaikaraWalker, OctoExpansion magazine.
Super Game Boy 2 box art - Super Famicom, 1998
Released only in Japan, its main feature compared with the first device was the addition of a link port for two-player mode connection.
GLITCH BOY by Game & Graphics
Link official character design for The Legend of Zelda 『THE HYRULE FANTASY ゼルダの伝説』
Famicom Computer Disk System, 1986
Game Boy Player for GameCube packaging design
Clean and beautiful Metroid official art covering all the installments of the main 2D series.
The perfect mash up between Adventure Time and Breath of the Wild.
Made by Amber Blade Jones, super awesome illustrator that has, in fact, worked in Adventure Time. Follow her on Twitter!!
Metroid saga graphics
Famicom flyer AD
Japanese Nintendo GameCube AD, 2001.
PLEASE NINTENDO
Based on an idea by @YeOldeNemesis
Packaging and logos for square multi screen Game & Watch (1982-1983).
More pictures and info on this post from Before Mario.
The Legend of Zelda: Link’s Awakening, 1993-2019
